· General There is a wide variety of missions you can perform in the game. Some missions can be performed by both sides, some only by the Empire or the Alliance and some only by certain characters. Missions play a vital role in Star Wars Rebellion: you would probably never win a game without using them.
Mission Attributes
Different character attributes are used for each type of mission that a character can perform. Basically, the higher the value for the specified attribute, the better the person is at doing the mission. Note: a character with a zero value for an attribute can still attempt the mission; he/she will just have a very low chance of succeeding.
How do I use Decoys?
Decoys are used to draw attention from the characters performing the real mission. To have someone be a decoy, they must be able to do the real mission on their own and you generally want to use someone who has a good espionage value.
· Form a mission team by holding down the Ctrl-key on your keyboard while clicking on all the people you want involved in the mission (decoys and real mission members). Select 'Mission' from the right-click menu of any team member to bring up the 'Create Mission' window. Now, click on the decoy tab at the top right of the Create Mission window. Here, you can highlight and move any personnel you wish to assign as decoys, over to the right column. Then go back to the left-hand tab and verify you are sending them on the correct mission type and accept the mission. Keep in mind, you don't want to send too many people on a mission; it's a lot easier to sneak two or three people into an enemy location than 10 people. · Select Mission from the right click menu of any member of the party and click on the appropriate target. · When the Create Mission window comes up, choose the mission you wish to use and then, before clicking on the checkmark, click on the decoy tab at the top of the window. · Move any personnel you wish to use as decoys over to the right column and accept the mission. Keep in mind, you don't want to send too many people on a mission; it's a lot easier to sneak in two or three people into an enemy location then 10 people.
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· Espionage Mission
Target: Planetary system
Attributes: Espionage attributes of the characters assigned to the
mission team.
Can be performed by: All Imperial and Rebel characters, Bothan Spies and
Imperial Espionage Droids.
What it does: Gathers information about the planetary system's military
forces and personnel.
Comments:
In all the guides I've read, espionage missions are said to have only the
espionage attributes making a difference. As such, I am unclear whether forces
and garrisons stationed on the planetary system in question or any fleets
orbiting it have an impact on the success of the mission.
It may be nice to remark that the in-game Encyclopedia says that an espionage
mission can only be targeted at an enemy or neutral controlled system, whereas
we know from experience that an espionage mission to one of your own planetary
systems can reveal enemy missions targeted at the same system.
If you download RebED, you can find a nice success rate table in its TB
Editor.
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· Diplomacy Mission
Target: Friendly or explored neutral planetary system
Attributes: Diplomacy attributes of the characters assigned to the
mission team and the current loyalty of the planetary system.
Can be performed by: All Imperial and Rebel characters.
What it does: Increases loyalty for your side in a planetary system.
Comments:
The fun thing about diplomacy missions in certain sectors is that, if other
planetary systems in the same sector already support you for little over 50%,
they might go along with supporting your side as soon as the mission on the
planetary system your doing your mission on succeeds.
If you download RebED, you can find a nice success rate table in its TB
Editor.
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