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Rebellion2:Facilities - SWR Wiki

Facilities are constructed either on site or in modular fashion and then transported to the site. Some of the facilities are:

Planetary defense is used in the combat simulator, planetary shields must be brought down before bombardment or invasion can occur (though there might be weak spots in which a small assault force can sneak in). Shipyards can either be on the ground (fighters and light corvettes) or in space as massive interconnected stations that can also be used for repairs. Training facilities are used to train recruits or to improve commanders. Factories are used to build ground based war machines. Refineries turn raw gas and ore into refined materials. Mines are either gas or ore mines, and the required materials must be known to be on the planet (through exploration). Starports are commercial hubs that allow for increased trade.

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This page has been accessed 120 times. This page was last modified 22:44, 11 March 2008.



 
 
 
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