Indirect resources cannot be acquired by the player directly, nor is it necessarily known directly, but instead they affect everything and anything.
Morale
A resource that is unique to every possible dynamic entity in the game (starships, fleet, planet, etc) it affects everything around it in a better or worse sense (a planet with high morale for example will have a bonus in resource production, while a planet in low morale will have lower production)
Energy
Power Generators will be embedded into all facilities, providing power for operation. However, these facilities are susceptible to sabotage. If one of these is sabotaged, then the facility can not operate until the power generator has been replaced. Power Generators are not required to be built off-site such as at a construction yard, but they still have a construction time & cost etc. Just like shield generators, each power generator will supply power to one or more territories surrounding it (depending on the quality/strength of the generator).


